Pic
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Name
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Function
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Lumber Yard
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The Lumber Yard is where all Wood is produced. The higher the level of the Lumber Yard the more Wood it will produce in a given time.
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Quarry
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The Quarry is where all Stone is produced. The higher the level of the Quarry the more Stone it will produce in a given time.
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Refinery
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The Refinery is where all Iron is produced. The higher the level of the Refinery the more Iron it will produce in a given time.
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Farm
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The Farm is where all Food is produced. The higher the level of the Farm the more Food it will produce in a given time.
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Residence
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Residences pay taxes to the Manor. The higher the level of the residence, the more Silver it will produce from taxes in a given time.
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Citadel
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The Citadel is the core of the Manor. Only after you've built a Citadel can you begin to truly develop your manor. The higher the level of your Citadel, the shorter your building time.
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Barracks
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Infantry are recruited at the Barracks. As the level of your Barrack increases, the recruit time will decrease significantly.
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Stable
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Cavalry are recruited at the Stable. As the level of your Stable increases, the recruit time will decrease significantly.
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Archery Range
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Archers are recruited at the Archery. As the level of your Archery increases, the recruiting time will decrease significantly.
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Workshop
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The Craftsmen Workshop is where Siege Weapons are built. As the level of your Craftsmen Workshop increases, building time will decrease
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Granary
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Stores all Food in the Manor. The higher the level, the greater the storage capacity.
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Warehouse
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Stores Iron, Stone and Wood produced by the Manor. The higher the level, the greater the storage capacity.
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Training Ground
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The Training Ground is where citizens become soldiers. Increasing the level of your Training Ground will result in faster recruit times for Infantry, Cavalry, Archers and Siege Weapon Units.
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